Home > Game Design, teaching > Games Design 11 &12

Games Design 11 &12

This week we worked on making a 3D platform game. We also looked at simple animation techniques in Blender and programming more complex logic with Blender’s Logic Bricks.

The students are coping very well with the complexities of making games with Blender. Considering that they have been working with Blender for only 4 weeks their games are quite complex and they’re experimenting with combining the techniques they’ve learned so far.

Categories: Game Design, teaching
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